Baseline Δ: Difference between a player’s average score and their baseline (positive = above baseline).
PPD: Points per day in the TaskPoints app (includes habits, flex actions, sleep, etc.).
Baseline: Their “default” nightly performance.
Variance: How swingy they are night-to-night.
Momentum: How much recent good/bad nights affect next game.
Risky: How much they chase boom-or-bust lines.
Variance Tilt: What % of their swings land above baseline (0% = always below, 100% = always above).
Style: Just flavor text for now (can inform future sim tweaks).
INT: Suppresses an opponent’s positive roll ceiling in NPC vs NPC matchups.
Poise: Lets a player resist pressure and play up against significantly higher-ranked opponents.
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